___________ _____________ ___________ \_________ \ || || / _________/ \______\ \|| WINGS ||/ /______/ \______|| o f ||______/ \___|| F U R Y ||___/ ||_________|| by Br0derbund Software Documentation by: The Incognito of Coast to Coast For: Apple //e, //c, //gs : Joystick Required A Time of Fury ============== It is 1944 and the world is at war. Europe is ablaze with a conflict that engulfs her like the flames of hell, leaving a path of destruction wherever it burns. The Far East, too, is being consumed by a furious struggle for dominance. In the Pacific theater, the Allies face an enemy possessed of great skill and a relentless determination. As the tide begins to turn in favor of the Allies, the enemy struggles ever more desperately to maintain the footholds it had gained earlier in the war. However, both on the sea and in the air, the U.S. Navy proves to be more than a match for its opponents. One reason for this is the incredible striking power of the Navy's Air Force. It is instrumental in defeating the enemy in battle after battle. Within the Navy's air command, one plane seems to be leading the fight for an Allied victory: the mighty F6F Hellcat! The Hellcat is incredibly powerful and durable, a real work horse capable of bearing bombs, rockets and torpedoes. Able to outmaneuver the enemy's best fighter planes, the Hellcat has established one of the best kill-to-loss ratios in the war. Now you have the opportunity to fly your very own Hellcat. You'll be assigned to provide air support for the USS Wasp. This aircraft carrier has been heavily damaged and must make its way safely back to port. On this perilous journey, you must defend the carrier against torpedo bombers, rout the enemy from their island strongholds, sink enemy vessels that lie en route to home port and protect yourself by shooting down enemy planes. Strapping yourself into the cockpit, you face a tremendous responsibility. The fate of the carrier and every man onboard has been placed in your experienced hands. As the signal officer gives you the go, you give your Cat full throttle and take off into the unknown skies before you. Just minutes off the deck, you sight the first sign of trouble: a pair of enemy fighters bearing down on you from above... Flying ====== Left Climb Stall Right Climb \ | / \ | / \ ________|_________ / Full | | Full Throttle ------| 3/4 Throttle |------ Throttle Left |__________________| Right / | \ / | \ / | \ Left Dive Stall Dive Right Dive Turning ======= Turning is accomplished by reversing the horizontal direction of the stick. Your Hellcat will lose altitude while turning, so it's important to give it extra lift at the same time. Landing ======= To land on the carrier, you must approach it flying into the wind (from the right). Use the 3-D view to line up the flashing white artificial horizon indicator with the deck of the carrier. Just as you clear the edge of the carrier's deck, stall the plane to allow it to drop so that its "arrester hook" can catch one of the four arresting cables on the deck. Landing an airplane on the deck of a carrier requires a great deal of skill and nerves of steal. It may take you a few practice runs before you feel comfortable, but this practice will pay off later when the heat is on and you have to land under fire. Once you have landed safely, taxi your plane to the elevator. Then, push a joystick button to activate the elevator and lower your plane for repairs, refueling and a new load of weapons. If you taxi too far and miss the elevator, simply turn your plane around and position it over the elevator again. Weapons ======= Machine Guns: shooting down enemy planes and strafing islands. button 0 fires Bombs: do heavy damage to barracks and machine gun dug-outs on enemy islands. drop bombs while in flight by pressing button 1 Rockets: designed for use on large antiaircraft guns. fire rockets by pressing button 1 Torpedoes: use to sink ships. when flying low over the water and the ship is in sight press button 1 Mission Objectives ================== Islands: Targets on islands include barracks, soldiers, machine gun dug-outs and large antiaircraft guns. For an island to be neutralized, all barracks, soldiers and guns must must be destroyed. Ships: Enemy ships must be sunk to be neutralized. Fighter Planes: It is not necessary to shoot down all fighter planes in an area in order to complete a mission. Torpedo Planes: To defend you carrier, it is necessary to either shoot down torpedo planes or destroy their torpedoes once dropped (with bullets, bombs or rockets). When a torpedo planes is sighted, and arrow will appear in the 3-D VIEW indicating its position relative to you. Special Keys ============ ESC Pause the game. Press any key to continue. Ctrl-R Restarts the game and returns you to the rank selection menu. Ctrl-S Toggles sound on/off. Ctrl-D Displays list of high scores. Ctrl-C Clears the list of high scores. Only be used after Ctrl-D.